![]() ![]() That said, it's all kept within realistic limits though - for example if you have a sports car on grass and go full throttle it will still spin out on you. The traction on them has been slightly tweaked also depending on the type of vehicle, for example the Bullet - it's pointless having a car that can reach 200mph if it feels like someone has replaced your wheels with butter and your just spinning on the spot. We were a little disappointed with some of the vehicle speeds in san andreas, things like the sanchez and the HPV1000 having the same top speeds, a ferrari having 120mph top speed and a powerfull 500cc racing bike only maxing 110mph let the game down in our eyes so rather than just moan about it we thought we would try to put things right a little.Īlong with their top speeds, all vehicles have had there acceleration tweaked in line with their speeds and realism based on the type of car. A few friends and I have been working on a mod for GTA:SA to give all cars and motorbikes real life speeds.
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